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其他引擎传奇版本项链幸运属性转移脚本制作教程

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发表于 2023-5-25 23:36:57 | 显示全部楼层 |阅读模式
120614b99xj0xtzvz30pnm_副本.png
" w; d# `$ g, I% d! h( p" _' G
* b( ]) i/ n/ G/ R9 z% O2 m& g8 o7 x1 b
0 Y# U+ b& M& ~; c& v) h
4 ^# c. t7 E# T3 e5 b
[@main]9 l- @4 X! I2 K+ @9 G6 a
#IF
! {% H5 C" K$ a6 S  q% B#ACT2 F$ ~. `; Y$ Q' n, y. V( a- R5 V
OPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1
- _% w9 ^0 M7 X! U2 Y6 J/ |- x. `#SAY
  v: V0 A$ |/ O5 J<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
& H7 Z5 ]5 B7 C' W& g<ImgEx:11:92:93:94:148:400/@确定强化><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
2 W% ~" M. ^9 F. D& n# I$ V4 v$ q: b<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
% R4 B( `- A. P  C& {<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>$ d0 x5 y( t6 D2 V% B6 U% X

( l+ p3 s! Y2 P7 k, ]( V- s

4 S( ~, Q8 E& n[@ItemIntoBox3]
  H2 ~) z2 V& K3 f! ~- _3 g#IF
( J5 {& C% ?) F: x8 }8 \2 B$ w8 hCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
: X. \+ |2 p" `. J% tCHECKITEMADDVALUE boxitem3 1 = 0
9 L, V$ a' i, y# D# `#ACT
6 P/ K, i, E/ z5 F6 uSetUpgradeItem 3
# c6 {  c9 b# {) ~/ ~( [% `GOTO @幸运0" a, w/ x; E. Q8 _
break% A5 v' U2 w* |, _% S/ O6 J* p

( q9 A, A/ v  ~1 A

6 \$ m! X7 k: p( j) k#IF, K$ j7 F2 ^! v
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
" s/ `& T* E' n3 s: f5 c2 hCHECKITEMADDVALUE boxitem3 1 = 1
# s0 {5 x3 v. }+ b#ACT
! }2 b* ^  d1 X1 _: HSetUpgradeItem 3
  S" U( v# J1 [# oGOTO @幸运1
2 f. v, l( F% ~3 r" Cbreak
: F8 C9 `- W* r; s1 r* Z6 |1 `) `- b2 Q4 G5 T( w# Y

; _4 l* |7 {% I! i#IF
0 D3 d+ t' W; oCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>5 Z8 m3 m0 r& G* l
CHECKITEMADDVALUE boxitem3 1 = 2
8 s' }- m% Z; G% {#ACT: t* E0 u& k( E, o
SetUpgradeItem 3: A* y! E5 R# F/ j- m* J; K
GOTO @幸运2
. }  o, R$ X+ n9 {9 lbreak
. q+ _! S+ K/ m- ?/ l, }* O
( G2 u. I$ O9 g5 {' e6 r% G) D1 y* H

5 f, Z" [. P% P0 _6 ]3 e
- W: R/ f) W+ v

7 V! h9 Z: p  ?( H4 S+ V#IF" S, P. V+ _; w) P; b" Y
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>9 U9 m0 i* \: ^1 H" A9 l
CHECKITEMADDVALUE boxitem3 1 = 3
: E& a6 m, q- f#ACT3 F5 H5 \/ x" s! R3 J+ d/ M; ~  }
SetUpgradeItem 32 p- l5 c# ~: P" E/ k
GOTO @幸运31 n1 V, T2 ^' q
break
7 T! ~3 O! m( l# E* E9 j: b. G+ N1 G: }1 @3 k+ V: u  M

" `) p' X; y7 ]/ o: {. U$ D- A* X#IF! X4 T8 y- H) l. Y
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
9 L1 o1 f( `! }# ~8 q* XCHECKITEMADDVALUE boxitem3 1 = 4
( v" O' P; p0 Z, Z# k# `% o#ACT( ~6 j- D# a* j5 t6 g
SetUpgradeItem 3% j3 j, A+ r2 o
GOTO @幸运42 o& m1 ]  e: T' a# P. ^9 a  p9 {
break6 j; j/ O4 j) J" s

! U% T3 X' U4 c1 `

. F- R" i- ^+ F- x! y0 c8 a#IF
$ h8 ~( I6 z# _. p$ K0 N; R9 A, r9 HCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
' p& R& a: ^- W1 d" ^CHECKITEMADDVALUE boxitem3 1 > 4
1 k* H% r. \( U  @. e/ K#ACT
% x9 u( H" h7 n+ }3 a, y% ZSetUpgradeItem 3
9 Y2 ^" _" f- O6 T6 j4 A5 Z# X+ RGOTO @幸运5
  _  k; l1 G+ F" l8 Pbreak
+ v- g+ `5 v9 w3 m9 D' P) y
- o5 l/ j1 l* ~/ |; z

; |! U3 ]2 @; a* t1 q
% F7 J- M9 F6 `/ R
* X( G- ^+ G; _' ^* |- j/ ]& z
; y6 @+ _. V. Z. }/ n

4 l% R; J  Y, f4 V& J;==============================================================4 b$ z5 y& h4 ?
[@幸运0]( n% D7 @4 t8 L5 f# F8 d
#IF
; G2 v! X/ C/ J0 OCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
! y. I5 X& C) @" Z% H' ]; F, WCHECKITEMADDVALUE boxitem3 1 = 0
8 h1 y" c1 R- C4 X' d8 U#ACT7 L& u7 Q! O5 X, f
SetUpgradeItem 3  q7 U" p$ n, V) v7 K3 N5 T
#SAY
, e! G. x! Y+ Z! I5 r$ {% V2 d<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\7 q4 u/ j1 Q% G, B
<ImgEx:11:92:93:94:148:400/@强化幸运1><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
7 Z# \; C: H& q5 H* V" A6 a<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>, F4 y. ~) w5 Y
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
7 E; L/ y. \7 `" Z9 b- y<text:20000元宝:-45:328{FCOLOR=56}>0 `& E" l/ l8 C7 N2 k
<text:70%:-100:353{FCOLOR=56}>
" V7 x: J; \% P9 M5 {#ELSEACT7 m" {# k( {) N( h; }5 f/ F! ^
UNALLOWITEMINTOBOX# j' F- n# W0 ]; U
MESSAGEBOX 没有项链装备!!!!
1 y/ [. u0 A. |% ibreak
$ d) X8 ^  `2 U! G4 \, ~8 q. A) Q+ `

5 ^9 k2 g7 d* f, Z1 ^[@强化幸运1]
  e, f: I, {4 {) c0 V! Q#IF
! f$ I: Y" h: M. T/ vrandom 2
% \- P. a7 H; F% H0 TCHECKGAMEGOLD > 19999' B+ v4 {& v* |
#ACT
  L+ N  `7 H2 [5 [$ i7 oGAMEGOLD - 20000- k" J; d& \9 \. F% F
CHANGEITEMADDVALUE boxitem3 1 + 1, I0 h: F- I3 V/ Z9 n; h
SendMsg 6 项链升级幸运成功!8 g, N; w! x1 b" ?/ i. H/ j
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- M! {8 m2 I# e- i+ N) Y& uAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 32 E5 D' ]' V5 T& I
ReturnBoxItem 3
; q/ b8 ~7 @1 U2 kgoto @main$ }* \% n4 A- L  A. l7 [
break) X7 q/ X% M3 ~! B2 H( H8 v' V0 \

+ e$ h4 Z& A* T7 @: g

8 ?& F. A# ~& z7 ~9 p8 i7 _#IF
8 ~% R' z8 z: K6 [( j' `random 1
: T& _! t) {9 G$ ]5 C! y% QCHECKGAMEGOLD > 19999
3 J/ N( Q( V# T/ n#ACT
( Z% S" w6 x" o# x1 [7 y' XGAMEGOLD - 200008 D( s; n3 n3 s; D2 l3 C! _: j( K
SendMsg 6 项链升级幸运失败!
& A9 e6 u8 a. h9 [; n6 Q. lAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
7 q8 }5 B/ Z% M  QAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
+ V6 k( a9 g3 }. ^2 QReturnBoxItem 3% \5 t: c# v: V' |0 [, g6 N8 p& l
goto @main/ d$ q! n7 e4 c  e
break
; z( I2 t/ P! F#ELSEACT: k8 P! {# {, x
ReturnBoxItem 3
+ K) z6 Y% g, y* nMESSAGEBOX \\你的元宝不足20000!
5 [! m# f# a/ s3 ebreak
6 F! F. ]4 y" n;==============================================================+ [; i$ X% X1 [. q% d$ k# k

! z% o, h! T+ x) g: J* l- ]

# J) X% F9 b( j, |[@幸运1]' m/ G' v% n( D% t  t5 q2 y7 {3 R1 |- k
#IF
, {2 E7 Y0 X; @) TCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>; ]; V3 ^$ }, q: c2 v6 o
CHECKITEMADDVALUE boxitem3 1 = 1
6 F# H9 c) O7 n4 v# m#ACT
; u8 F/ }# ]) J+ bSetUpgradeItem 3% S9 _$ L! J/ \  I; W
#SAY) M2 A1 I) h; Y  Y& P
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
, `- H+ C! w1 ?<ImgEx:11:92:93:94:148:400/@强化幸运2><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\+ s8 |9 n' x/ I2 {% G- c9 e- v
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
) T7 x8 E9 Q6 E$ ^0 [# y<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
. Z5 l/ s5 k0 a$ x# I7 _( v" T<text:30000元宝:-45:328{FCOLOR=56}>' z7 i* ~& t' }$ q6 b* M" `$ X
<text:60%:-100:353{FCOLOR=56}>, K; t5 K( D3 e* q
#ELSEACT+ E, k; _" c% \1 V2 U6 }
UNALLOWITEMINTOBOX$ I( N$ |7 ]( B
MESSAGEBOX 没有项链装备!!!!
! f" J& |; v+ e  B2 g. Q  G, W- B9 [break, W' y4 P. T& _- I4 R
) E3 X( m% {7 a. s" I3 x

& C1 }7 |, Y5 i8 L; j[@强化幸运2]
! n' k2 w+ `8 s# {5 |; y#IF% y2 v. \2 R- l4 I3 ^3 s/ N+ ?
random 10; d% B# D$ X0 @4 b' B7 g4 S) J# D
CHECKGAMEGOLD > 29999
! `6 `; F9 z2 E& z. Q, H+ r. M#ACT
, f. S- L0 g' L' w" ^GAMEGOLD - 30000: T' [0 E) \# \2 L5 l3 R# x
CHANGEITEMADDVALUE boxitem3 1 + 1* ~# z' q1 c, U5 d% d, ^
SendMsg 6 项链升级幸运成功!  r4 q! S# n# M( P/ m4 d. o) @
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- `$ d" O' [$ B( GAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3- L7 b# D/ l: B- r& E3 ?  d7 J% n
ReturnBoxItem 3
" k& m: q6 H' @1 @- `8 Fgoto @main
$ t+ ]5 W5 }# x% ebreak# u) d, M' N" ]" u
/ ^" }7 s5 q. `: Q

3 E, x. V9 c6 d  z8 k9 [#IF- p/ ?8 E! F7 A) D* H/ B& U* H
random 5
9 T: z" G- v4 YCHECKGAMEGOLD > 29999- \2 I* ?. P& f( y5 u( L" v6 f
#ACT
. T( i9 K; a% t5 g6 l. b; BGAMEGOLD - 30000
; ?4 D! L5 Y! ISendMsg 6 项链升级幸运失败!
) {* N0 I- Q) W- AAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
& ^8 o+ c$ b) N$ aAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
9 r2 r$ t& L+ e0 r; g" N4 V3 NReturnBoxItem 3
- M, c2 d( o; h/ s7 t  cgoto @main. p- n# d4 m; T5 X, f6 g
break
1 y* _% |! a1 I0 x
3 D  m- y; }  b# N) m; l
+ g9 u  j0 Y: B0 F" J
#IF% }! ^: g# f4 h7 M. A0 P, `" _$ O' c+ t( _
random 4
& L% i" |  ?! p  ?9 HCHECKGAMEGOLD > 299995 ~5 p  u0 {4 G6 z# [
#ACT
8 O, A9 M5 M9 EGAMEGOLD - 30000
, C7 G! {+ B" l7 w7 `SendMsg 6 项链升级幸运失败!
7 V# x$ L# w7 t5 i: MAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
/ `! P! u* E2 \AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 39 v3 D6 ?, |2 L. T
ReturnBoxItem 3
+ |# F2 d" [, C9 O0 j. tgoto @main4 Z3 H$ {0 W7 m; j
break
  z8 J5 u% B/ }+ G8 j' k0 \; C9 Z9 I% n0 ~- |

& ]# n! I, W5 _0 _3 \: c0 B" x8 Z  x+ O  m
: v! J( P3 p0 r3 @- e% i
#IF
5 z3 w1 A/ a. erandom 3& V7 C( n" H5 |- N) ?+ N
CHECKGAMEGOLD > 29999
5 ^# k! o$ Y* ^& D0 [#ACT
0 S0 R4 K1 H5 M* b, fGAMEGOLD - 30000& `& G; Q* }8 g* Y( ?8 a
SendMsg 6 项链升级幸运失败!4 G5 o5 d! G, E+ Q7 _
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
$ b# M+ S2 i5 M; |' d5 YAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3' M  F+ ~' @5 w4 {6 z/ j6 P& n
ReturnBoxItem 3+ k% B& ^5 X! @
goto @main
' s! U9 h6 L+ Ebreak
) V5 w$ f: X2 \; O' ?
3 V* u  G+ G6 ~; p* d& d+ s, S

. o8 R8 Z9 e% }0 }5 _* F#IF( I* Z7 V  m& r  L& U8 p
random 2
( R, l0 `' y  I1 W  R; |( r; DCHECKGAMEGOLD > 29999
; T9 C' S  U9 i8 @#ACT/ ^' I# O( J$ V( B  m  D8 C! Q
GAMEGOLD - 30000
9 i' A5 z) i3 i, y7 qSendMsg 6 项链升级幸运失败!
3 A& e5 k3 c/ H5 \) ~AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
, R9 o3 Y; ~7 I- N# l9 NAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 35 |4 }" i# B- d3 ^" v
ReturnBoxItem 3
+ g+ W# d2 n; ^5 d& ^goto @main
5 O4 A. x% V+ f: z+ y8 }break$ y% X: k& p1 T
% }6 _+ h1 s' ^6 p, ?
$ W3 y. J* L9 _( X- E, K6 F
5 r" y0 U1 v2 ]! C' t; ]" e

# D/ W" S. a9 m! S6 h+ R! V#IF
0 |  W# f8 G: n: N5 i) q) k. X" T( [random 1
( n5 W9 E: R: D) M* ZCHECKGAMEGOLD > 29999- @4 ?$ k6 ?" I, }+ c
#ACT
4 |# H5 T9 V# F* ~% ?9 zGAMEGOLD - 30000
; w  U5 r1 T% I( r2 y7 BSendMsg 6 项链升级幸运失败!& v! v8 C! y- e8 i
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- k2 m0 o3 T) H+ dAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
* q* q' ^! _- G7 cReturnBoxItem 3: v7 U& l: x+ K  o9 O7 z7 M
goto @main
: D" O( A8 t- @break# i) D2 K" P  Y9 s+ s; s0 g$ |) @
#ELSEACT6 Z& i  \, F( ~9 V& V" p! j3 w, I
ReturnBoxItem 37 {7 j* r5 {+ p- g0 I/ h
MESSAGEBOX \\你的元宝不足30000!" N7 {' q3 e8 ]) p8 A$ l: k2 O8 P
break
3 G: `* H9 g  w8 L& H& m;==============================================================
1 \3 p' o& H; p0 V9 M' y8 r
+ \# Q8 v# N# t5 M* o" _
# B2 ^" X  [- \4 y
[@幸运2]. s& f* p2 S- H/ {& T9 w, O1 w
#IF' R/ o6 N8 b5 ~' J
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>. u0 C; [  D1 ^, E% m
CHECKITEMADDVALUE boxitem3 1 = 2
0 _5 o! V( W& a. j" S7 F9 v; G#ACT! R$ r2 ^0 Z* ?8 R- c" Q
SetUpgradeItem 3
6 J2 e/ T) D. {* H, ^#SAY
; J3 |3 F2 v. N4 S; ]<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\; m4 W. j( t6 @* m" h0 @
<ImgEx:11:92:93:94:148:400/@强化幸运3><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\/ d2 l( i/ y! F3 e! V: T" j# ~
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
/ \7 p9 e/ ]6 D& d, ^& v$ r<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>5 Z: s; j! w# ^% J/ K
<text:40000元宝:-45:328{FCOLOR=56}>8 c0 n5 Z! Z: Z* ~& f0 m
<text:50%:-100:353{FCOLOR=56}>: G9 B& T/ m+ P8 G$ q
#ELSEACT6 O0 j- R/ Y2 N
UNALLOWITEMINTOBOX- @# f8 e- O% |2 D) x% Y" d) d" o
MESSAGEBOX 没有项链装备!!!!% i+ [+ W. L& b$ T0 D
break
& }& p/ z) ?0 ~! d8 G  Q( b- L( N* G, s1 |' l: l
( s& t( a8 y" J. ^  @1 c. J, X0 [! u
[@强化幸运3]
- D6 t& w- k8 n! Q6 {/ @#IF" v4 Q* o3 F( N% l. F' T$ A
random 15
: C7 C+ l9 l# Z+ |CHECKGAMEGOLD > 39999
' v, h. J( x9 T% u6 }( e& K/ S& `#ACT# c% T3 o+ x; G* H  o( o
GAMEGOLD - 40000
# I4 f& x" i" n. d4 M3 `, @CHANGEITEMADDVALUE boxitem3 1 + 17 e& e. \  m  k. M
SendMsg 6 项链升级幸运成功!
4 W& Y6 w( E- X5 n0 v/ v& Y9 w6 BAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
2 n0 ^4 P9 Q! GAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3( G! A7 K# z, w. G" p4 r* d; H
ReturnBoxItem 3
; b- X2 v7 e" {# \, b& K0 O" ?! {4 Ogoto @main
' f6 a1 B4 K; H2 u  ubreak
3 F5 r! j' n; i0 h% M- C/ x* A3 H0 R4 Z* g, a. z
" k' v: Q% D! r/ O# i- ^
#IF# z; ]$ E5 J' K& s3 W
random 10
: I, k- P" R# m- i$ s' }CHECKGAMEGOLD > 399997 H/ O0 W. ~$ e2 y$ u" b* Z
#ACT
6 u8 `- u* [6 y$ CGAMEGOLD - 40000
& v2 B2 D3 i7 J* G0 ^. }" bSendMsg 6 项链升级幸运失败!
% b9 s4 q- F' n% a' @' m' {1 P, kAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
9 F* X( x- ^2 Z  x: ~  t* PAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3- a4 L4 `9 ?/ s: Y# d! A
ReturnBoxItem 3% H- v- x3 T) v1 R6 J# G" s& Y$ L
goto @main* P6 @8 ~: i, |" A2 f
break3 V0 p+ T4 y. c1 j1 G
5 l1 P: X! Y' p/ J% T$ f3 B

9 u5 E7 x$ @  x6 I8 ^# E9 ?#IF
0 t. P; M& y: n* Xrandom 8/ _/ I, z3 ?* I
CHECKGAMEGOLD > 39999
9 W4 S1 _( Q5 `/ ^+ v3 c5 g$ y#ACT7 G9 p* S# V" I7 W7 u  ^/ v0 x; \
GAMEGOLD - 40000
  y; k2 T/ f( t; s& ~' RSendMsg 6 项链升级幸运失败!
7 J/ b; [; b6 u9 X1 B$ uAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
' j! d% {. o, ]) O4 m! S) X3 pAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
  K% Y5 a- ?  M! ]3 P; nReturnBoxItem 3
# W# K! Q5 S, A6 n$ k4 Q  Sgoto @main
& \, T* _) K: \/ ]* xbreak. o/ |7 t) L* Y, |. c/ s2 c5 E
+ ?, ]) m1 c$ J2 h9 v2 h: s
: }1 i, h" G1 Z3 O3 d( y' Q
#IF
: J3 O( t" {' A3 Z, c9 [  ?* erandom 3
# C, C3 Z, w. |! DCHECKGAMEGOLD > 39999
. @1 M3 v6 C" R#ACT
* g1 q' z  X2 ?& ?* oGAMEGOLD - 40000
# ?: o0 C6 b, W. o5 x9 L3 N* d" U9 LSendMsg 6 项链升级幸运失败!/ D  E3 C6 _/ V9 g5 @
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
( x) v" R# t4 i3 tAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3+ G3 l: E2 H/ G8 e& t" V% f4 E3 h
ReturnBoxItem 31 P; `, Z, r; _
goto @main; g* c  T( w% f# z' s" C3 P! T) g
break  h$ t' P$ x8 m9 i
/ B9 V, _/ c+ K2 k7 P6 u

' ^1 r1 R' P5 G! B# b0 e7 [#IF
+ h5 i* t! \; N+ E  C* Frandom 1( B( w8 K& W1 l7 T
CHECKGAMEGOLD > 39999. N3 A" B# h  g; S. @6 k
#ACT2 p9 d- t# T* |& f+ J# R: k
GAMEGOLD - 40000
, v7 V/ x# u; l5 ?6 n& B' Z: A% bSendMsg 6 项链升级幸运失败!7 Y6 t5 A) l: A  b
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
5 z: {8 C8 |- H) O  r) qAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 38 m) _8 c1 C  h1 }
ReturnBoxItem 3+ Y5 A& [) K1 v3 j6 @8 p
goto @main! q' \6 V3 W: _# `+ ^1 l  @: l8 e
break
( d9 `* M0 z$ F% n, t+ w#ELSEACT
) @5 s' u4 J) W3 p+ _ReturnBoxItem 3& b% F* |8 q. F4 o$ ?" p" ^7 W
MESSAGEBOX \\你的元宝不足40000!3 b4 T* ^& F# X6 z3 s
break. m  @6 p" o. F$ K
;==============================================================# k- {! S! A6 \; g$ v; ~( ^
[@幸运3]
# b. z. F' I  I: b7 ]1 |# L#IF
! ~$ k6 s7 R: M' [. SCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
3 N8 g. j  F0 c3 L8 p$ mCHECKITEMADDVALUE boxitem3 1 = 3
# F% ^2 ^7 q. V; X# g8 H1 d#ACT4 \: z4 K' D2 B* O
SetUpgradeItem 3) q6 l% f: c: b8 g
#SAY( b- t5 k4 g+ j/ ]1 `
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\* M9 ]& [& L4 r! L( T/ @  \% E
<ImgEx:11:92:93:94:148:400/@强化幸运4><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
) j- ]6 r2 ^7 Y5 M4 l<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
& A; u; c" [8 r<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
- t/ n" \, R; R* l+ [' f<text:50000元宝:-45:328{FCOLOR=56}>
4 t( i6 r6 F# R! c<text:40%:-100:353{FCOLOR=56}>
* I5 W/ b  U% @5 f* y, C#ELSEACT# Q3 [3 a: H* O8 L. k0 h/ i
UNALLOWITEMINTOBOX' @% ?3 q% }- Q. J' m2 i2 R
MESSAGEBOX 没有项链装备!!!!+ n- B8 b  z6 L' m3 H
break# j. n' J: ]# p; f) x& a( a' j

( d  D( Y' Q3 u) \3 P

, L9 Q+ r6 o4 O8 S8 h- B1 F[@强化幸运4]
5 P$ Q1 z: Y1 ~7 g- h#IF
8 a$ I" K1 ]1 y9 H- o8 A: orandom 201 }! q$ @- O, V* y
CHECKGAMEGOLD > 49999
, Q2 N* @# n4 k; Y$ r8 v: ?#ACT
7 i; m; S% L  S1 L: U' Y4 V8 h: BGAMEGOLD - 50000
8 _6 v$ V8 g4 @, `CHANGEITEMADDVALUE boxitem3 1 + 1
( W8 o' i; g5 N% ?, b0 VSendMsg 6 项链升级幸运成功!
9 ]* D% D$ R8 z+ H! ^( ^2 YAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3- }/ d! m! ]& e/ _0 L
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
7 h# G6 o. y0 s- KReturnBoxItem 38 w" W+ [( i* y' F
goto @main
) ], v; Y$ e2 x& s* b% m( Fbreak- Q/ B8 \3 `' h% c) x
* b4 R. r0 Q' p

' x$ ]( m4 G/ v* x& m, a* Q#IF0 n  T5 m1 o6 X' I, G5 \/ G+ |8 ]
random 18
/ [, M$ j, w# c5 H4 O$ X0 NCHECKGAMEGOLD > 49999
/ E9 B- D3 ~: T! F#ACT
+ j2 H9 B; t, R# X) s& K! kGAMEGOLD - 50000$ \8 Q% C8 L& [  X
SendMsg 6 项链升级幸运失败!
  ?9 E1 l3 C; RAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3, K4 O7 _4 {4 S0 E+ b
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
2 Y* B2 h/ z; K$ V8 n" b5 zReturnBoxItem 3" H. ^) v) ]* |' a
goto @main
: r( E& l3 [# j8 W0 ubreak
* Z1 a) t8 V) f* i. d$ U7 {- w0 R% r8 G$ t7 D8 X

: s, A1 l3 C4 D+ p, N#IF
3 t0 {- t) v+ P2 P: R  h1 e  vrandom 15! c7 k2 }; e  Q9 t
CHECKGAMEGOLD > 49999
7 |3 g: s9 B0 v8 i5 w+ x#ACT4 }/ h# O8 w3 Z3 @
GAMEGOLD - 50000, c4 U0 o/ b/ v# U  L# d" i
SendMsg 6 项链升级幸运失败!
0 x5 v. v/ \2 O' I$ RAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3# i# k( ]& j1 \3 h) W
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3+ q6 b' ?7 _# a0 v+ H
ReturnBoxItem 3
- S) s# w2 I- T1 tgoto @main& F5 }  ]# K4 v4 b/ D9 R  _
break& @- _# N# G8 E: g* l. |
) ~- }' R( V9 X/ m% i
! p4 N/ C/ D: P
#IF: Q9 D; [/ t( B( \- a* q
random 10
; ^' [/ y* r+ g* GCHECKGAMEGOLD > 499996 C- N6 H6 l+ |" P
#ACT
; l2 x- z/ @$ Q4 nGAMEGOLD - 50000
; D! e" c& h! O3 E: R1 bSendMsg 6 项链升级幸运失败!
3 S1 p' q1 ]2 ]8 S( B  ?* \& T, ^; v& pAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3' i2 |0 }& c1 q. M9 `
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 39 V  H: x: |. Z/ P1 G* U3 C7 q
ReturnBoxItem 3# e' I1 ]  E, w' {0 s2 q
goto @main
' k0 j% ?5 \3 p' b4 S6 Q! B3 }, bbreak0 c. p0 f. o1 I
! s6 i' y4 [; r" G

" }# m- C7 ~& q! H8 p% N#IF
& q9 b8 _6 ^3 L- p9 _random 5
5 t% u2 n/ M+ Z5 o% g; PCHECKGAMEGOLD > 49999
* \! D' }5 n! p% `+ r#ACT1 V) `4 V5 T/ @% Z) J) k
GAMEGOLD - 500008 [& m; {( C; Z3 a4 d! K
SendMsg 6 项链升级幸运失败!; b2 _- Y0 L; I7 c
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
) R; W1 \) ]# s- ~AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
0 L: `  o2 Z+ H( ~; {ReturnBoxItem 3  m& E8 L7 y, w5 @+ R  {% l0 Z) H$ s
goto @main
4 I; P8 F, o* i/ b+ Ibreak
! f" r2 u9 S" d* _3 Y- h/ Y; A4 r. Q! c
/ @: B0 K1 Z( A
#IF1 g: t. y' c% C7 ]( s! y
random 3
8 K$ [, a6 o7 {! u+ ^8 h1 ZCHECKGAMEGOLD > 49999
0 e/ J) @, S. I8 N- N6 \#ACT
# F8 y" ?9 I+ JGAMEGOLD - 500002 m, L( ?1 X) W, r; a' F, K
SendMsg 6 项链升级幸运失败!
9 n$ Z1 P* _$ t6 LAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 39 H  n  G  S" y$ _6 g
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 30 h& s+ a" x$ r/ J& W9 Z
ReturnBoxItem 3
$ ]/ J* f9 H: H9 [9 Xgoto @main
1 n: l2 ^8 L0 f: v: M, v) hbreak
* J7 w' i$ t6 R8 K9 h% A
& F) G& E% i/ u+ b4 K: B1 e

( F) }# k! r* G- E#IF
, \6 j& H! X/ krandom 13 F2 V& b% K& k! p3 q0 k
CHECKGAMEGOLD > 499996 Q4 |& |# t% E6 W; f& B
#ACT! i% I, y8 R. Q3 Z: T6 Q) r
GAMEGOLD - 50000
6 [6 Y4 U. S5 h/ i7 }SendMsg 6 项链升级幸运失败!( u3 J8 U/ J, B1 ~! {4 E% T& M
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
6 a/ z7 s  v# T4 OAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
* u) q' T8 R. V% [; WReturnBoxItem 3
( }4 [3 B7 R3 _+ xgoto @main
  a' F% Q/ H6 A( ]' D0 Mbreak
, k; c, ?/ U0 o- a#ELSEACT5 X, X  E8 d" c" N
ReturnBoxItem 3
) I, a( d+ ~4 U! _MESSAGEBOX \\你的元宝不足50000!; h9 x1 r0 e, v. ?, h8 Y* v
break2 n  C! N; K0 k6 W  m% r
;==============================================================
' C( ?( k# a/ Z. }8 ]. R; b  J4 W8 E
% S; w: f" |; Y* \

; f6 t) B" }' z
4 q+ p) \$ \) h
[@幸运4]6 c$ k9 i5 b+ x+ u, g  C6 S+ L$ L
#IF
' T: A3 Z# k5 w$ l) ]  |. w! MCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>2 B' a' y" w4 I8 U" ?
CHECKITEMADDVALUE boxitem3 1 = 47 x- K! ]; q1 A* p9 C+ q7 [9 [. D
#ACT
4 A3 s# e, E5 N  d% R0 |SetUpgradeItem 38 ]0 g' e- s7 G
#SAY
' m' G# c5 `% @& w; |: `: |6 I<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
+ A1 M% Y9 X! y/ s<ImgEx:11:92:93:94:148:400/@强化幸运5><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\2 c  X5 {% P& w  V6 ~' i9 ]
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>" l8 W; P1 w  @- h7 B: B
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
' a( G2 X' h' J$ @+ e<text:80000元宝:-45:328{FCOLOR=56}>1 W4 B  g2 v/ a' `- S0 e( k4 B& D
<text:30%:-100:353{FCOLOR=56}>+ f6 u5 z" l+ n% F
#ELSEACT
% M  A; [6 l) c& X4 X$ AUNALLOWITEMINTOBOX+ }! y4 Q% T2 i- w. s
MESSAGEBOX 没有项链装备!!!!# I+ W' Y: a, X/ X3 G* V# [
break! d' X6 V1 x- a. d; Q: v6 w
; N4 }, K; z5 D5 n4 u% f
- n2 |/ h; o- N9 ]( X6 h
[@强化幸运5]
0 i$ }+ f$ {8 S#IF8 x/ v  T6 H7 E* M, B3 d
random 70
% f' h$ z) K% w" ]5 W, ~% k4 }, z5 RCHECKGAMEGOLD > 79999! w/ g2 T+ e5 _+ b
#ACT
8 J* @! K7 i: R% y* nGAMEGOLD - 80000
8 S: S2 c, y4 v. a$ Pmovr P50 2 8
$ l8 ^- Z5 V1 W! O* m9 e6 uSetNewItemValue boxitem3 0 + <$Str(P50)>/ N; F4 Z% U' k$ H- s: }
SetNewItemValue boxitem3 1 + <$Str(P50)>! \4 F, {. Z$ Z4 t+ G% t; C
CHANGEITEMADDVALUE boxitem3 1 + 1: @, i; e. M$ l* v+ }$ a: e8 }, n
SendMsg 6 项链升级幸运成功!* [1 L7 L0 j+ q- }, k! I
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
: [; T# T& g6 S" i! wAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3: w9 C" r# v, x0 S% N8 h3 G- C
ReturnBoxItem 3
* M. t* E5 B" l1 s0 a7 u4 IMOV P50+ u0 i+ N& r& P' \
goto @main! }1 C! [0 ^/ r6 v; z/ m/ `
break
/ m3 `: F# ^% @* N6 c  u2 l" f2 Y' d
/ K) p- J  t% q  @
#IF
3 p7 U8 |. x. c( e$ lrandom 223 t2 x! f# ^; t' N$ \0 N
CHECKGAMEGOLD > 79999
0 p9 N* j! H" N7 j3 V0 ~#ACT
. Q: c( h! E. o- l& K2 j% q3 u0 QGAMEGOLD - 80000$ B- `- |! }3 }
SendMsg 6 项链升级幸运失败!
2 a: L6 _6 N1 ]$ v; Y, E; }/ TAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
+ s+ m& {4 I9 A1 h) v7 [1 ~# gAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3/ Z7 M& y8 J$ Z3 B. C' \* `
ReturnBoxItem 3
8 f8 p) |$ _0 b* |goto @main% Z/ }% H) F. t* Q: `
break" K1 D2 Y% A8 G5 J' F4 U1 p
) y. d3 v! y* {: M* V+ j2 B

' e3 v9 F9 g$ z, u! t3 k#IF$ C% A* v" ~  ?, x% U! Q
random 25, u0 I6 |& U  c; ]' n
CHECKGAMEGOLD > 799992 [$ E- M! j# S/ q& b. L$ |+ f' W" v
#ACT/ I1 w2 _4 k) y5 w
GAMEGOLD - 80000
  k# w, ~/ V9 q% T' \- X: r  QSendMsg 6 项链升级幸运失败!' B& }) ^4 Z4 D" G3 y
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
" j* B0 F, w% T" cAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
6 Y- c8 x9 o  v8 l/ c+ b3 @ReturnBoxItem 3
9 E+ W. f5 g4 E; E- }7 S( a' Wgoto @main3 B2 V! h9 x, K3 F8 n& G3 C) D6 j
break
+ f3 x7 i# y. h0 P& M" U: [6 r; j
% i3 n) ~' R  u7 S$ H( C
1 c( _  m0 e0 `* w5 p% L
5 g5 f- |( J0 j0 O; t2 l4 l0 ~
0 S6 [/ q& o/ o' b" A

4 ~% [7 v# C5 s2 b0 c, R#IF2 q, j1 w$ c6 `' t8 ?3 Q
random 223 o7 Q# Z! `8 Y8 S/ j
CHECKGAMEGOLD > 79999! H* a& ~9 v) A( B, t' Z
#ACT5 }/ @! o4 T" x+ J
GAMEGOLD - 80000
9 \0 _) }6 x4 @* q& @SendMsg 6 项链升级幸运失败!
" M5 R, z2 G  _& q. iAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
/ G, e$ v7 H; |. ~5 @% GAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
+ n- R' L3 |! \9 aReturnBoxItem 33 X) Q, h* p+ i0 s+ |' h
goto @main
# U% q0 A  V+ Z" Z, Qbreak/ ^+ V6 f- o  r/ l( ~

; P4 g0 n- F1 K2 I1 k1 B0 P

; E# G5 t+ M, R  i9 E# A- I* ~3 `0 ]% W, E
* \) J8 K$ B' ~
#IF
( r1 a; A) t& Jrandom 234 O" l. m4 c- X; A# ^
CHECKGAMEGOLD > 79999
8 m6 Q7 g  }, u  o" V% G* h#ACT) n" u: V9 {4 |$ p* R
GAMEGOLD - 80000
5 j4 k6 @: F$ F3 PSendMsg 6 项链升级幸运失败!4 R* V3 L, }3 y2 ^4 C; j. q
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
/ c, I- S; q! G* @AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
* M( U* E3 A+ U% x; MReturnBoxItem 38 S1 G  r9 B5 Y; G( `; u
goto @main
1 J  ?& h" _2 {% _9 sbreak
1 ]  G7 J; m5 G1 c# s8 O7 p/ E* C' \7 T& n, K

. X  l* T  j6 G* M6 \! @" ?4 L4 }% S/ E  L6 y1 A

2 @1 O) c' i9 ^% V, D& I# V#IF, w$ L* |% A9 z6 H- T& f
random 22
0 B) E* Q8 H- e) v# NCHECKGAMEGOLD > 799990 @" Y: `$ }3 E
#ACT
! {; d  v! F1 u% n- L8 [GAMEGOLD - 80000- N- \- b# }# U- m
SendMsg 6 项链升级幸运失败!9 ]* F! R6 N' e9 |& x+ }
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3  V8 @, ^  v/ b; `# b, l! ?
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 38 U9 m: R$ G: m; A9 S) a
ReturnBoxItem 3
' }8 x' J) e2 ~+ m0 ^goto @main
/ _* r. Z  o& e# V+ sbreak8 [6 a! g# A. D
' _3 z& G, Q) q5 z, O7 w7 o: ~

* p' a$ [7 g* X! J- |# K3 P# @" O#IF. \5 x  V/ e1 B2 t) m- h; t7 J
random 189 w* n4 M! a3 P
CHECKGAMEGOLD > 79999/ Y4 O- H, [$ L; S
#ACT! D7 Y: W& u0 i6 v
GAMEGOLD - 80000  O% P! P0 ]; S& R( U
SendMsg 6 项链升级幸运失败!; N9 ]1 L9 M# S5 K* Z$ J
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 35 n7 a; s  Z6 o# V4 e1 R& ]
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 38 L- u9 k5 n5 e& [2 d( R5 l! x0 z
ReturnBoxItem 30 T2 n  i8 T, R6 y
goto @main
% }  S0 c6 b8 B8 Qbreak5 ^5 v' |6 I' U
6 D* O: {- H! `. B
6 K6 R1 j4 u$ e2 A
#IF
! M5 X! u7 k3 g% C$ Hrandom 17
6 t! _# \& E! A" d# _+ l0 LCHECKGAMEGOLD > 79999
9 x+ Z; H# q5 s1 K- z. S  y#ACT. C8 i1 n+ p9 Z3 d" c
GAMEGOLD - 80000" Y3 ]$ J  I& M, n! d7 v' S
SendMsg 6 项链升级幸运失败!) I: n+ J1 u8 J' C% |
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
6 b: ?0 _) K6 R: eAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
2 w/ p0 J3 q7 t$ HReturnBoxItem 33 V6 H- s: v3 _/ d& F# h; n
goto @main
4 Y* I2 R+ R+ a2 Abreak* o  i5 S+ {/ D  G; Z/ [
" M5 l: {6 L+ x
) c2 {9 \% B: o6 a2 @
#IF
" v- A4 S4 N! I; E* Erandom 16
& h; f$ z% b. r7 B. |4 CCHECKGAMEGOLD > 79999
8 I6 C: K1 M( \" D" d1 i9 F; P#ACT
3 n5 E5 L2 T- e2 oGAMEGOLD - 80000
4 D3 ?4 G6 V! }; ^, J+ v+ G/ YSendMsg 6 项链升级幸运失败!5 }. ~+ l) |: ^5 @, ~+ Z! N" L3 M
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
. z2 e5 z3 O8 Q& K  q, ZAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 31 j: w7 t* p( m7 E4 X4 J
ReturnBoxItem 3
  i& w0 m- V( lgoto @main
) A- h8 Y6 [( l  t$ qbreak! q& M$ ]) w0 M* `* v: I

% R8 B* J: b2 C+ ?

0 F% _7 F" f- R6 ?- Y' q4 S#IF
& F( s; I* l. t' X. g6 ?random 155 i+ F& k/ G3 g5 i9 @
CHECKGAMEGOLD > 799990 H9 e5 w8 z0 V8 E4 t8 Y- Z
#ACT
5 ?1 r" t9 w+ \- iGAMEGOLD - 800002 Y- I, u0 W) m, A( j
SendMsg 6 项链升级幸运失败!
* l. n; }; z9 K8 P$ \. z  h6 KAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
9 s) V7 _! `/ e& [AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3( W: G- b, O8 X2 ]
ReturnBoxItem 3
' h8 b' G$ a9 `goto @main  t# T2 ^; \' o
break4 H+ S8 q! K0 A

3 l/ ^; r- d2 @9 U" U
* q. ~( W6 H5 [: W. h
#IF
: `, y8 ?0 l+ \. I: X1 K5 `' n2 nrandom 13- c& ?$ c4 M" K3 D, I' _
CHECKGAMEGOLD > 79999- z- C$ p; L+ l: K  R
#ACT
+ T0 H% W6 `: |% s' q3 IGAMEGOLD - 80000
. F  r6 V; d8 g& t2 C8 iSendMsg 6 项链升级幸运失败!
9 U* k! P9 U/ h. q3 W( uAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
. @! q! t8 J3 P- }: ^' mAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3: Y3 Q: w- r6 i# p5 B  X7 }
ReturnBoxItem 3
# a% J6 M- c6 _4 v0 ~& O5 jgoto @main$ d8 }( @  ~, s, M* _0 @
break7 Q9 k5 ~' g( r% |" f1 V
4 J- `& d# j' g: P  T

, K( j. b0 O* C3 ~' l9 x) T#IF7 T- x: v4 U# \( E
random 12
) J- q' P% R* h; j6 RCHECKGAMEGOLD > 79999- Q' x% Z7 z4 S" g+ h  X. b, [
#ACT6 N! ^/ B$ Z- s; t
GAMEGOLD - 80000
2 N# s( L3 t+ z' W1 |SendMsg 6 项链升级幸运失败!9 T% P9 E" G/ w& F
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
9 K! Q2 X2 x% IAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
% i" ?, W# B8 FReturnBoxItem 3
. f- ^- j- k4 y5 Jgoto @main; J6 N+ B  @  G9 G
break7 G) u: J" C" A7 h6 _
4 K6 x) _" L3 K# j
, l5 [$ S  E8 u& S9 ?% y  w$ g9 |# y
#IF* i. m: Z6 n2 D: y1 I! W/ C
random 85 r/ X+ D- d) r6 m3 E) ]
CHECKGAMEGOLD > 79999: e" n$ I* [% c6 ]" ^
#ACT3 B. |( x% v/ d+ d
GAMEGOLD - 80000' e3 W, C; \& R- ]( c- c9 ?+ q# v
SendMsg 6 项链升级幸运失败!, J  @  [4 h9 V1 X) P* L
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
3 D4 |8 ?% U' P- \AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 33 T* J" T2 H7 }5 o! d  |' E7 o7 m
ReturnBoxItem 3; N) O3 y, k# G
goto @main( n0 o7 k# I. K
break- O; w4 A# r+ F

* v+ Q& I- |; a& ]1 I5 r
/ T# G/ U* L8 i: t4 E' M$ y1 E0 M
#IF
* _  t, ?7 w' F* {" Y  I5 C. orandom 5
1 b$ x5 W0 x8 cCHECKGAMEGOLD > 79999
8 p1 H: R+ E$ x/ A8 S8 u) F+ Q5 f#ACT
6 n. ~; H3 y& I& e( f) cGAMEGOLD - 800005 W  _. L+ e5 C( b
SendMsg 6 项链升级幸运失败!% V% Z8 @. h, B* b; [) t& ^! ~
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3' T, s# H4 t( \0 s3 U! w* z
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
% K% D& Y3 \# O: XReturnBoxItem 3
  U& e2 P; F) s$ G9 Ugoto @main
/ k8 P: e' f% B* d' ?7 bbreak
8 B8 n1 t2 F2 O. S" S/ \% ~0 [
# `& e2 i9 }) }7 [/ W
7 k# P7 \/ d0 v
#IF
( I( I, }5 P' V" C7 D6 i7 @random 3" g. [' P& a8 {( ]
CHECKGAMEGOLD > 79999- w8 F% w8 D0 V
#ACT2 H4 q4 w# }' E2 a/ |, g$ `( Z6 A
GAMEGOLD - 80000
8 `. O2 @  b& w5 PSendMsg 6 项链升级幸运失败!
! |: `& u1 @) l% N" h5 B9 KAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3& D5 s# j/ k/ y8 K$ E( m3 c9 p1 K: \
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3' v2 I' o% _: ?6 {# L& @4 Y
ReturnBoxItem 3
6 q9 Y1 ?" b* ^( T# U/ Xgoto @main% x7 m  x2 i# H3 q
break1 i6 l( r& E* k! ~! g( O1 T

* s9 G* V5 d0 s' U# ]8 S. u
  Y2 l% G) B7 P" l- L& y
#IF
" Q9 M) V! o. C- a3 g- s$ grandom 1  X* s4 y6 N- X4 \1 ~+ j% u, D
CHECKGAMEGOLD > 79999
  a4 _/ o$ i. H#ACT
7 z. m# {2 G/ ~GAMEGOLD - 800004 @( y! K4 y9 Y8 H- P0 y7 y
SendMsg 6 项链升级幸运失败!
" G5 l) I; W2 o5 }/ C+ b# LAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
. P1 C3 M4 T8 s3 B0 TAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3" f* l# D0 O% R
ReturnBoxItem 3
, l6 z# f, H7 p& C' |9 ]goto @main) z& j, q  j2 Q2 ]6 s5 T
break: N$ r. r3 J8 G
#ELSEACT$ D" V5 q6 l' X5 I  X* N9 G
ReturnBoxItem 3
4 F, [& ~  }/ O! ZMESSAGEBOX \\你的元宝不足20000!
5 e5 s7 ], E$ b$ V! N! X( N5 fbreak  p! ~' X2 G: l# A6 ?
;==============================================================7 L" O5 k2 ]/ ^0 w+ ]% [# T: W/ K
) a, b8 ?/ w# C
- i0 x, w( W. |$ q" s, P/ {8 L9 ]
[@幸运5]
7 E! {2 S6 `/ {; l9 l#IF9 G  h( V: n6 t: M
CHECKITEMADDVALUE boxitem3 1 > 4$ }* F8 v& M8 G% I8 \3 u8 j
#ACT
) g8 ?/ T! ~* X. JSetUpgradeItem 3# r1 ]  T( g7 o. h* z( w7 u
UNALLOWITEMINTOBOX  @, E. N' \+ S( n  I+ D! G/ _" v
MESSAGEBOX \?\?您的项链已经幸运5了!!!!
1 o3 i# W0 p# Z: Lgoto @main6 n. {/ x( |6 K5 e/ |5 N
break7 s" [2 `, O6 w! j$ r3 @
, t& ^) ?" J, L# t8 `( Q; x8 _% i4 `4 q
" k0 w  Y; k7 Q' I; e

! r* f2 @: Q) k8 s) P+ `; D
. e& C/ \. \( ~3 C' [7 @
" ?1 A  r# z( z2 V7 J4 y

  P1 b* Q4 H' a[@幸运转移]# [3 f! W& N7 X
#IF0 ]# d6 u3 ~8 w! e1 _
#ACT
5 a) S: Z# @8 G$ {9 F# u, g( [. QOPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1
1 V1 h( R7 x1 ~) |#SAY7 T7 C$ [: `$ N# h% U
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\( \2 F- d2 K; S" b2 @9 a
<ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\
9 K  |" m4 {. J' Y<ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>! o4 a5 B; @/ S" |& ^7 a3 d( c

5 {! M  I* Z' T3 A

5 T, ~' H  x8 l$ B1 L! k1 k<ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>
; [- K3 y2 O/ E. V, X2 P<ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \) j" K2 y) G8 M8 X
$ z1 N1 K: f: n3 D' R

5 N% X4 M/ A6 C/ q# c( A/ r' u" }: v+ g& t9 t) g. s

+ f& [4 N" ^) z0 v0 U% ~# e& m$ ]  ~- g( f6 j

3 S! v; L; L) K1 E% n) j* w, w) O, _' c

* Z  A, Z3 V) G% Y$ {3 z+ r" |
: o% X. H' P) u

7 V% @! L. D9 v# u# W8 c4 p+ h) M0 X5 j2 [+ S9 ^3 ?

: k, x$ j( z8 \4 h8 {& F
9 G0 E6 A+ {/ j5 j7 a0 P' J' U& Q3 l

" C0 g% V0 y' k/ Y; X[@ItemIntoBox0]
5 i1 Z$ G4 w% ^+ L2 I/ a9 O#IF
5 `0 a( }6 |5 |2 s& v6 i7 TCHECKITEMTYPE boxitem0 <$BOXITEM[0].STDMODE>
; C7 F3 |+ W* X5 g; ~* |, X- Z. b' sCheckItemAddValueEx boxitem0 > 4 0
; u# `$ r" P8 O#ACT" c2 b3 q3 M  T  g
SetUpgradeItem 0, T1 A1 o) U& f- p: M6 g
SetUpgradeItem 1
3 |1 m- ~1 ]. h6 J! B9 P% bGETITEMADDVALUE boxitem0 1 <$STR(P11)>
: `$ R  v1 J8 k' r( IGETNEWITEMVALUE boxitem0 0 <$STR(P17)>
% J+ S5 M  P$ e2 f: d: }- m0 Q  fGETNEWITEMVALUE boxitem0 1 <$STR(P18)>
7 l( @$ f" z4 }( \  p# s#SAY; J5 U# N9 C" C' p0 R: T
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\
! x0 K. {; m" q9 l<ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\1 s* ?. ~" d( y! O- I
<ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>  A* U6 \8 H4 _* O& U0 O4 y  ]- G! Z

0 p2 t; {# s4 d, }
/ j& r3 d! [6 [3 C5 U  W, P" p4 b
<ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>0 A, H3 e8 R8 X! `0 N# n* s
<ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \8 h2 G) l  r) T8 L: Q; M
<text:炼器精魄X1:160:280{FCOLOR=56}>
0 O# d: j' I% s; w! x* X) p, ~#ELSEACT
" W9 p) |5 q3 k, K/ Z. s7 IUNALLOWITEMINTOBOX
* `8 X3 P6 W9 B( z/ LMESSAGEBOX 没有附加属性的装备!!!!* H9 e" q/ ~) k1 V9 D0 x6 I
break
' c7 K1 u3 g" C. S+ Y( R3 K, h: p' D
) m' n# v% k! X, o( w
[@ItemIntoBox1]' z1 v- E; h* q0 I7 H9 Q: R
#IF6 L) e" a' R3 w& J
CHECKITEMTYPE boxitem1 <$BOXITEM[0].STDMODE>8 ~8 M) ]6 O8 e: g/ D$ l7 C
#ELSEACT
5 _8 j+ w9 @1 R+ X) CUNALLOWITEMINTOBOX
8 E# }! S! o0 hMESSAGEBOX 转换必须是同类型的装备的装备!!!!
0 M5 a5 [7 U$ P; Rbreak
. u  Q) t$ v% k" U9 j' f$ s#IF; @' M" g4 l' y
CheckItemAddValueEx boxitem1 > 0 0
" ?! W5 _! E5 U#ACT- L' Y. D% L) t& }; }, o+ Q+ H
MESSAGEBOX 装备有附加属性继续转移会覆盖原属性\是否转换? @确认 @取消
$ [- k& r( T/ W* Q3 U- u
, }. W/ Q* t* [
2 c1 n" a" k- I3 T% G' L
- H, F/ F" e% y' u

" O3 N9 M. J( i! L/ D; T[@取消]
1 \- ]6 z) [3 C#ACT1 _2 @% v5 |/ d5 A6 z- R2 K' g! T0 z/ E
ReturnBoxItem 11 z$ X7 G6 L8 V6 x5 @
BREAK
# |' a+ x$ f+ d3 j8 G. p- a' ]
8 T% _/ g$ {( a! r! a
. G1 E- h" Y% W! M, E
+ n9 y% L( C& D

: ?$ U* f! _/ ]7 J; \3 v[@转移]2 g7 {5 |3 |  G$ S1 H+ Q
#IF
- k6 y5 F' s4 `4 x) F0 OCheckBoxItemCount 0. t: i! v- \# A- e2 M
CheckBoxItemCount 14 I: @, }9 r. G2 l
CheckItem 炼器精魄 1
( {. Q2 V0 {3 d) X' F3 K- O#ACT- W: g/ `4 o: s* Q8 n
Take 炼器精魄 12 O! F6 A) _; T2 R
SetUpgradeItem 0
- Y, \4 Z5 m; _( h. h9 U9 w9 e2 aSetUpgradeItem 1
! K  W8 |0 [, {$ H9 x! |7 f4 TSetNewItemValue boxitem0 0 = 0  O7 P2 ~, O0 `; p7 b/ w5 ]
SetNewItemValue boxitem1 0 + <$STR(P17)>
8 m' h7 t! o1 U, w! i# X  ESetNewItemValue boxitem0 1 = 0; K* ^9 y# Z  W* |; F& z$ w: }
SetNewItemValue boxitem1 1 + <$STR(P18)>
0 H! q$ W" `: T& N$ P# L# z! e- ICHANGEITEMADDVALUE boxitem0 1 = 0
5 e. I4 [1 M6 ^( r4 gCHANGEITEMADDVALUE boxitem1 1 = <$STR(P11)>
2 W0 b7 O7 x- P, ?' e2 {# l1 O  u8 QReturnBoxItem 03 g& T0 {6 W6 D& U, |* j
ReturnBoxItem 1
- g  A6 d+ ~4 c$ TSENDMSG 6 转移成功!. c/ ], Q! Y) \8 L* M
CloseBigDialogBox
+ F7 E" s9 q# Q0 m2 @CLOSEMERCHANTBIGDLG
3 U1 s* R" L( k2 b0 c" b8 G& V0 P. l" @2 q& Ngoto @main; O. o8 S: n$ J7 y
break
# a: M* p3 v  E2 t#ELSEACT
5 F( B' v- D% }8 `+ L% N$ LMESSAGEBOX 你没放入要转移的装备!或您没有炼器精魄X1!!!
- A1 Q+ Q$ H/ A  q
0 ]& k& u( r; O6 O. q. e6 t
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